This week’s ROMs of the week are once again two NES games: Chip and Dale Rescue Rangers and Super Dodge Ball.
“Okay”, you’re asking, “Chip and Dale’s Rescue Rangers? Seriously?”
Yes, seriously. Despite the deservedly horrible reputation of licensed games, Disney has got it right on many occassions: DuckTales, Kingdom Hearts, Mickey Mousecapades, and Chip and Dale’s Rescue Rangers.
This game is a co-op platformer. It’s like a combination of Contra and Mario. It’s fun, has good level design, and has great Capcom music–very Megaman-esque.
You can find it somewhere on the web to download, I’m sure.
Super Dodge Ball is a great game. It’s part of the Kunio-kun series of games, which you might know for River City Ransom, Renegade, Nintendo World Cup, and Crash ‘n the Boys. They didn’t really form a coherent franchise in the US, but there are a ton of Japanese games in this series.
Bean ball was one of my favorite game types from Super Dodge Ball. It’s a free-for-all similar to ball tag that I used to play during recess in middle school. Except that, you know, if I lost, I didn’t turn into an angel and fly away. This game also has catchy music.
I’m sure it’s out there somewhere on the internet to download.
I get asked alot “hey where do I get roms?”
More precisedly, “HEY D00D WHAR IZ de ROMz?”
Well, I can’t really host most of the commercial ROMs here on my site for fear of legal repercussions, but I can give you a few hints about where else to find them.
To be clear, the legality of ROMs is somewhat gray, but I’m almost 100% certain that it’s illegal to have a ROM for a game that you do not already own in some other form. Even if you do own it, I’m not 100% sure it’s legal to have it on a ROM. I am not a lawyer, and this is not legal advice.
That being said, here’s some general guidelines on how to find ROMs. First, what the heck is a ROM? Well, to be more precise, when I say ROM, what I really mean is a ROM image, which is just a copy of data from a chip. It could be from an NES game, a Genesis game, or the firmware in a cell phone. A ROM isn’t much use unless you are able to “flash” it to some sort of hardware or you have an emulator that can interpret the ROM on some non-native device (like your PC, or a Game King.
Now, suppose you have an emulator/device/whatever and you want to get some ROMs to play games on it. Where do you get ROMs?
- The “usual” sources. This includes P2P networks like Limewire, Shareaza, etc, and my current favorite, BitTorrent (which is much different than a traditional P2P network). You will need a BitTorrent program like BitComet and a website to download torrent files. Some good ones are The Pirate Bay and isoHunt. Torrents are a good way to get ROMs in quantity, but not so great if you are looking for specific ROMs.
- IRC. Internet Relay Chat has been around for at least 100 years. It’s the original chat protocol for the internet, before all you kids and your instant messanger and MySpaces and what not. Yeah it’s good for chat, but it’s also good for finding specific things. In this case, ROMs.
IRC is a big place. Where to start?
I’d recommend starting at roms-isos.com, the website for a chat room that I have been know to frequent, #roms-isos (IRC chat rooms start with #). You will eventually need an IRC program, of which the most widely used by far is mIRC (and for good reason). Once you have mIRC and have figured out how to connect to the #roms-isos chat room, you can follow this handy guide to using an FServe, which is a “file server” in an IRC chat room.
It’s a little tricky and complex, but like I always say, nothing worth doing is ever easy. So, good luck, and stop asking me for ROMs. I won’t give you any.
Listen as the love child of Ray Ramano and Christopher Walken comments on a video of the hardest Super Mario hack ever.
I can’t find the original source of this hack, but it’s rather masochistic and close to impossible.
There are some really funny lines in this video, and I encourage you to watch the whole thing.
The guy commenting wasn’t actually playing, he just added his commentary.
When is practical joking a good business model? Economist answer: when there’s demand for it, of course!
ThinkGeek advertised an 8-bit tie as a joke on their site, but the demand was so high for them, that they decided to actually offer it.
Hey, if you’re going to be dateless, you may as well be dateless and proud of it.
Obligatory 8-bit joke: if you are having trouble getting it tied in the morning, simply remove the tie from your neck, blow on it, and then try again. Works like a charm!
The Neo-Geo has finally arrived on the Wii Virtual Console.
Now you can play the world’s best fighting games…and hopefully the 23% of Neo Geo games that aren’t fighting games.
There are three Neo-Geo titles now available. Not suprising, they are all fighting games:
- Fatal Fury
- World Heroes
- Art of Fighting
No KOF yet, but I’ve also heard rumors of some sort of retail Neo-Geo compilation title: maybe KOF ’94 through KOF 2003? Yeah right.
Anyway, if you’ve never owned a Neo-Geo title (and chances are you haven’t), now’s your chance!
My favorite Neo-Geo game? Hmm. I like the goofy arcade games like Neo Turf Masters and League Bowling. But maybe Puzzle Bobble/Bust-a-Move if I had to choose? I’m not much into fighting games.
This week’s ROMs of the week are once again two NES games: Cobra Triangle and Bombliss.
Bullet Proof Software release a dual-game cartridge called “Tetris 2 and Bombliss” for NES. No one is really sure why they called it “Tetris 2″ because it is practically identical to Tetris. But anyway, Bombliss. Or as it’s sometimes known, “Tetris Blast”. This is a really fun variant of Tetris where you can set off bombs of varying sizes to destroy blocks instead of the old “row clearing” method. What’s even more fun is the ability to set off explosive chains.
I highly recommend this game to anyone who enjoys Tetris, especially the “puzzle” mode. This specific game may have only had a Japanese release, but there are many other variants on the name for other systems. You can probably find it on Google .
The next game is a somewhat obscure title from Rare for the NES: Cobra Triangle. This was released after RC Pro-Am, and has a similar style of play. However, this is less of a racing game and more of an action/shooter game. You race your boat around rivers and what not and have to fight bosses, like this one:
I remember it being a very short game, but apparently there are 25 levels. You can find this game on Google if you want to play it.
This week’s ROMs of the week are Deja Vu and Jackal, both for NES.
Deju Vu is a “point ‘n’ click” adventure game. It’s not a Sierra/LucasArts style game, but it’s more of a first-person perspective game, with little or no animation. You wake up with amnesia in some bar bathroom and have to figure out who you are, who did this to you, and why they did it.
The screen has three areas: a view of the room you’re in, a “notebook” which mostly represents inventory, but this can include inventory of information as well, and a control area at the bottom with various commands and messages/dialog. The story is told in something of a noir-style, and is set in a 30s/40s gangster type of setting. This game was also released for PC/Mac, and there was even a sequel released on PC/Mac/Gameboy Color.
You can find this ROM somewhere on Google.
Jackal is a scrolling shooter like 1942 or Gradius, but it’s ground-based instead of air/space based, like Ikari Warriors. You control a jeep’s movement and gun movement independently, so you can be driving east while shooting west, for instance.
Your task is to recue P.O.W. behind enemy lines, but the enemy is some sort of weird Contra-like enemy, possibly alien, or whatever.
You can also find this somewhere on Google.
Yes, I know that Absolute, Acclaim, Active Enterprises, Activision, American Game Carts Inc, American Sammy, American Softworks, American Technos, American Video, Arcadia, Ascii, Asmik, Atlus, Bandai, Broderbund, Bullet Proof, Bunch Games, Caltron, Camerica, Capcom, Color Dreams, CSG Imagesoft, Culture Brain, Data East, Electro Brain, Electronic Arts, Enix, FCI, Galoob, Gametek, HAL, Hi Tech, Hot B, Hudson, Imagesoft, Infocom, INTV, Irem, Jaleco, JVC, Kemco, Koei, Konami, LJN, Matchbox, Mattel, Meldac, Microprose, Milton Bradley, Mindscape, Namco, Natsume, Nexoft, Nintendo, NTVIC, Ocean, Panesian, Parker Brothers, Romstar, SEI, Seta, SNK, Sofel, Square, STD, Sunsoft, T*HQ, Taito, Taxan, Tecmo, Tengen, Titus, Toho, Tradewest, Triffix, UBI Soft, Ultra, Vic Tokai, Virgin, and Wisdom Tree will all sue me.
This week’s ROMs of the week are Donkey Kong for Gameboy and Wario’s Woods for NES.
Now I’m sure you’ve all played Donkey Kong, and are thinking that this is an odd/obvious choice for a good game to play. However, the game that I’m featuring is not like any other Donkey Kong you’ve played. It’s commonly known as “Donkey Kong ’94″. The first three levels are identical to the Donkey Kong you all know and love, but after that, it turns into a multi-world mini-platforming game, much like the Super Mario series. It’s like a side-scrolling puzzle platforming game, and it’s really quite fun.
You can find it for download somewhere on Google, I’m sure.
This next one is available on the Wii Virtual Console. Wario’s Woods is a Tetris-style falling puzzle game starring Toad. The idea is to run around inside the puzzle, pick up the falling creatures and stack them in corresponding colors to make them disappear until the entire board is clear. There is actually a lot of depth and challenge to this game which differentiates it from the rest of Nintendo’s late 80′s/early 90′s falling puzzle bonanza.
You can probably also find this game somewhere on Google. It’s also available on SNES.
This week’s ROMSs of the week are again two Game Boy ROMs. One is the much overlooked/underrated Rampart, and the other is an adaptation of Scrabble.
There are two different Scrabble games for Game Boy, Super Scrabble, which is a black & white Game Boy game, and Scrabble, which is a color game, but only released in Europe. The one I’ve been playing is the latter.
The gameplay is very good, and it has a very nice interface that leaves you only a few button presses away from making a move–not clunky in the least. The rest of the game is kinda bizarre, especially watching computer opponents “think” about their word. Apparently in Europe, thinking involves twisting your mouth and eyes around in bizarre ways while not moving any other part of your body. If you win, you are treated to a bottle of champagne!
The computer opponents consist of a mentally handicapped dunce, a lesbian, a tattooed ruffian or possibly hairdresser, Irma P. Hall from the recent Ladykillers remake, and a mad scientist, by increasing levels of difficulty respectively.
Another game I’ve been playing is Rampart, mostly the old Game Boy mono version (since the NES and Color versions are buggy on the Game King). This game is similar to the recent string of tower defense games. You build walls around your castles, defend them from attackers, and then rebuild damaged walls. It’s kinda like Warcraft meets Tetris, if that makes any sense.
These are both commercial ROMs, so I can’t offer them here for you to download, but there’s a torrent of information on the web that you can use to track them down on your own.
This week’s ROMSs of the week features two of my favorite puzzle games: picross and boxxle, both for Game Boy.
I didn’t know I was a fan of Picross until I stumbled on Mario’s Picross for Game Boy many years ago. I was so addicted that I played every single puzzle of the game within a one-month period (around 200 total puzzles).
If you’ve never played picross before, it’s a puzzle game similar in nature to sudoku, but I think much more enjoyable. You get a grid that could be 5×5 up to 15×15 or whatever. Next to each row and column is a series of numbers that describes that row/column. For instance, for one column on a 15×15 grid, you might see “4 5 4″, which means in that column, there will be 3 series of filled boxes of length 4, 5, and 4 with at least 1 empty box between each series. Your job is to use logic to figure out exactly what boxes those series will be in. “4,5,4″ is an easy example, and so is “15″, but what about “1″?
I enjoy Mario’s Picross especially because of features it has that other picross games (or even picross books) don’t have: instant feedback if I fill in a wrong square, hints (revealing of one row and one column at the beginning of the puzzle), and the ability to mark spots as “empty” if you are sure that it’s not a filled space.
If you want to download this ROM, you can probably find it someplace on Google.
One of my favorite Game Boy games has always been Boxxle. It’s another puzzle game, similar to The Adventures of Lolo (if you’ve even heard of that) in which you have to push boxes from wherever they are to the “target” spaces on the board. The boards can be just one simple obstacle to a complex design that takes multiple steps to get each box to where it needs to go.
Imagine my disappointment when Boxxle and Boxxle 2 could not be emulated on the Game King-II. I was so sad that I cried for days. Fortunately for me, I stumbled on a public domain homebrew version of the game called “Boxes”. It plays almost exactly the same, except with slightly more modest graphics (no big deal, we’re talking Game Boy here).
You can download the Boxes ROM here.
Keep those suggestions coming for next week’s ROMs of the week!