Consider for a moment your own programming skills. Go ahead and take inventory of your experience, skills, and past success.
Now answer see if you can answer “yes” to these three questions:
Can you…
- Create a “3d” raycasting FPS game (think Wolfenstein 3d)?
- …in JavaScript?
- …in less than 4k of JavaScript?
If you answered “yes” to all three, then you are probably Mathieu ‘P01′ Henri, creator of 3D TOMB II, a JavaScript 2.5d FPS game that is smaller than 4 kilobytes.
I recommend that you use Opera or Safari to play the game because, as we all know, Opera and Safari own all other browsers when it comes to JavaScript performance.
That javascript is screwy. It has umlauts in it.
mgroves: Thanks for the good words.
Jonny: As explaind on 3D TOMB II’s site, the JS is compressed to wipe 1174 bytes out of the 3275 bytes orginal JavaScript code. The whole markup and code is nasty, but in hey (almost) anything goes in 4K compos.
3D TOMB II works fine in IE6+, Op9+, Sf3, FF2, MZ1.7. It should work in about semi-recent browser. Let me knows if it doesn’t, or download the game and unpack the JS :p
I tried it in 4 different browsers on XP: Opera was the best, IE and FF were okay, and I think Safari kinda screwed up a little bit.
How about in less than 1k ?
http://www.p01.org/releases/WOLF1K/
PS: Since then I moved the mini site of 3D TOMB II over to http://www.p01.org/releases/3D_Tomb_II/mini_site/